Update Terbaru The Last of Us Part 1 di PC Berhasil Terverifikasi Steam Deck
The Last of Us Part 1 untuk PC kini telah terverifikasi Steam Deck berkat update terbaru yang juga berfokus pada peningkatan performa, perbaikan berbagai crash, dan masih banyak lagi.
Berita ini hadir melalui patch notes v1.1.0 The Last of Us Part 1 untuk PC, dan verifikasi Steam Deck merupakan tambahan yang disambut baik, terutama setelah Naughty Dog mengonfirmasi bahwa hal tersebut bukanlah prioritas tim saat peluncuran game di awal tahun ini.
Ini seharusnya menjadi pertanda baik bahwa banyak masalah yang dialami para pemain The Last of Us Part 1 di PC telah diatasi karena item dengan prioritas lebih rendah ini sekarang telah dicentang dari daftar Naughty Dog.
The Last of Us Part 1 tiba di PC pada 28 Maret lalu dan langsung mendapat banyak kritikan di Steam karena sejumlah masalah performa. Naughty Dog dengan cepat merespons dan menawarkan perbaikan, dan catatan di bagian bawah pembaruan terbaru ini menegaskan bahwa studio dan mitranya di Iron Galaxy.
The Last of Us Part 1 v1.1.0 Patch Notes for PC
- Optimizations to improve global CPU and GPU performance throughout the game
- Overall improvements to texture and environment loading
- Improved shader compilations times
- Fixed a crash that could occur after changing custom controller settings
- Fixed a crash that could occur in Photo Mode when saving images in 4K
- Fixed a crash that could occur when playing on Ultra graphics preset with DLSS enabled
- Fixed a crash that could occur when using a mouse with a high DPI
- Fixed a crash that could occur when entering Options > Graphics
- Fixed multiple crashes affecting players with Intel GPUs
- Fixed an issue where players could lose the ability to aim or shoot immediately after exiting menus
- Fixed an issue where the Flashlight tutorial would not leave the screen if ignored
- Fixed an issue where exiting Photo Mode could cause the player to throw an equipped item
- Fixed issues where players could see outside the game world in some locations
- Addressed issues where screen tearing could still occur with V-Sync enabled
- Fixed an audio issue that could occur when using a USB audio device alongside Spatial Audio Plug-Ins
- Added support for players using third-party audio drivers
- Fixed an issue where changing graphics presets (Options > Graphics > Graphics Presets) in-game would not save
- Fixed an issue where the Speedrun timer could roll back after a crash or when quitting to desktop
- Fixed an issue where scrollable menu descriptions could not be navigated with a mouse scroll wheel
- Updated the QTE button UI to correctly display when using Xbox controllers
- Corrected several in-game, menu, and text-to-speech translation errors
- GPU Performance HUD more accurately displays usage when launched, CPU Performance HUD now more accurate
- Corrected an issue where the Aiming Mirror settings did not affect motion sensor aiming
- Fixed an issue where settings would not Reset to Defaults if players had any of the menu drop downs still open
- Fixed an issue so that scrolling in Photo Mode does not affect the in-game camera
- Fixed an issue where the game could reset a user’s Monitor setting when launching the game
- Fixed an issue where the shader loading could be shown as complete before it actually was
- Fixed an issue with Corsair and Logitech device LEDs turning off on start-up
- Display settings are now saved per device and not shared through cloud saves
- [The Suburbs] Fixed a crash that could occur in the sniper fight
- [The Suburbs] Fixed an issue where Sam would appear wet during a cinematic in a dry area
- Added a new Very Low graphics preset (Options > Graphics > Graphics Presets)
- Added a new AI Quality setting in the graphics menu (Options > Graphics)
- Added a new Dynamic Lights Quality setting in the graphics menu (Options > Graphics)